![]() ![]() I’ve had debates with all sorts of people who have attempted to justify software pirating. And while we can, and should, definitely talk about the massive pay disparity within the industry, it doesn’t make it right for anyone to steal. Those people deserve to be compensated for their work. But you have to remember that video games are the direct result of the hard work of thousands. ![]() Dropping $60, or even $70 these days, on a new release isn’t easy - especially in this economy. Now for anyone supporting the illegal pirating of new software, I’m here to tell you to please stop it. Good on Kotaku for acknowledging the possible misinterpretation of their original article and for attempting to correct. Clearly, that’s not the case for Metroid Dread, a brand new game, but this is an enormous issue Nintendo has to face given the relative technical inferiority of its current console. There are so many good reasons to be grateful for pirates, emulators, modders, and hackers for doing what so many big publishers won’t: keeping old games alive. The article has since been updated to clarify Kotaku’s stance on the subject of emulating and pirating - probably due to the massive backlash they faced and potential legal issues. Many publishers, Nintendo and Sony especially, have a bad habit of failing to preserve their games. ![]() a classic Nintendo Entertainment System game), then emulating is appropriate to help keep it alive and so that new gamers could still enjoy it. The general consensus among anyone with reasonable thought is that pirating games and stealing others work is bad however, there is a caveat where if the game is really old and not easy to come by anymore (ie. What is this shit? /3kOfEnVwyyīasically, when they ran their initial article, it seemed to encourage pirates, emulators and hackers without providing appropriate context. Kotaku has been on another fucking planet lately. ![]()
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